Figure Skating Jumps Explained: From the Axel to the Lutz
In figure skating, jumps represent some of the most technically demanding and visually thrilling elements. Each jump involves launching off the ice, completing rotations midair, and landing on a single blade—distinctly characterized by the takeoff edge and the total number of rotations. From the Axel, known for its unique forward takeoff, to the challenging Lutz, launched from a backward outside edge, mastering these jumps is essential for competitive success and artistic expression.

Updated: October 6, 2026
Grasping the specifics of figure skating jumps deepens appreciation for the sport’s fusion of athleticism and artistry. Precise timing, strength, and edge control are non-negotiable, and understanding the differences among jumps enriches the viewing experience and informs training approaches. This detailed guide unpacks the essential jumps — from Axel to Lutz — outlining their technical demands, historical context, equipment considerations, and scoring nuances.
Whether you’re an aspiring skater refining your jumps or an enthusiast seeking deeper insight, this exploration reveals the intricate mechanics and subtle nuances that make figure skating jumps some of the most spectacular feats on ice.
| Jump | Takeoff Edge | Rotation (single jump) | Rotation (quadruple jump) | 2026 ISU Base Value (single) | 2026 ISU Base Value (quad) |
|---|---|---|---|---|---|
| Axel | Forward outside edge | 1.5 (540°) | 4.5 (1620°) | 3.3 | 12.0 |
| Lutz | Backward outside edge | 1 (360°) | 4 (1440°) | 2.1 | 11.5 |
| Salchow | Backward inside edge | 1 (360°) | 4 (1440°) | 2.1 | 11.0 |
| Flip | Backward inside edge with toe pick | 1 (360°) | 4 (1440°) | 2.1 | 11.0 |
| Toe Loop | Backward outside edge with toe pick | 1 (360°) | 4 (1440°) | 0.5 | 10.3 |
What defines the Axel jump and how is it unique in figure skating?
The Axel jump is renowned as the only figure skating jump that takes off while the skater is moving forward on a forward outside edge. This forward launch requires an additional half rotation in the air compared to other jumps, making the simplest Axel a one-and-a-half rotation jump, or 540 degrees. Its complexity increases dramatically with double, triple, and the rare quadruple Axel, which demands 3.5, and 4.5 rotations respectively.
Rotation and Takeoff
Officially sanctioned by the International Skating Union (ISU), the Axel’s forward outside edge takeoff challenges skaters to generate upward momentum while preparing for an extra half turn. For example, a triple Axel involves completing 1260 degrees of rotation midair. This jump remains one of the highest-difficulty elements in competition; only a handful of skaters, such as Nathan Chen and Ilia Malinin, have successfully landed quadruple Axels in sanctioned events since its first ratification in 2022. The quad Axel’s base value was established at 12.0 points in the 2026 ISU scale, reflecting its extraordinary difficulty.
Competitive Standards
According to the 2026 ISU Technical Panel Handbook, skaters must complete at least 540 degrees rotation for a single Axel and 1260 degrees for a triple to avoid underrotation penalties. Underrotation errors, defined as incomplete rotations exceeding 90 degrees but less than 180 degrees, result in a Grade of Execution (GOE) deduction of up to 1.0 point. The Axel’s forward takeoff also increases the risk of edge and landing errors, making it a critical element that can decisively impact competition outcomes.
- Axel takeoff: forward outside edge
- Rotations: 1.5 (540°) single, 3.5 (1260°) triple, 4.5 (1620°) quadruple
- Base value (2026 ISU): 3.3 points (single), 8.0 (triple), 12.0 (quadruple)
- Underrotation penalty threshold: 90 degrees (1/4 turn)
- Notable performers: Nathan Chen, Ilia Malinin (quad Axel)
How does the Lutz jump differ technically from other jumps?
The Lutz jump is distinguished by its takeoff from the backward outside edge of the blade. It requires exceptional edge precision, as skaters must avoid inadvertently switching to the inside edge during takeoff—a mistake known as a “flutz.” The jump demands a clean approach and powerful toe pick launch, making it one of the more difficult toe-assisted jumps.
Edge Control
Unlike the Flip or Toe Loop that take off from the back inside or outside edges respectively, the Lutz’s backward outside edge takeoff places high demands on edge stability. ISU regulations assign up to a 1.0 point deduction for edge errors on Lutz jumps under the 2026 scoring guidelines, emphasizing the need for precise technique. For instance, the quadruple Lutz, ratified by the ISU in 2025, requires four complete revolutions (1440 degrees) midair, with a base value of 11.5 points, making it a high-scoring but technically challenging element.
Equipment Impact
To support the ankle stability necessary for outside edge control, many top-level skaters choose stiff boots such as the Jackson Ultima Gold Seal or Riedell 3500 series. These boots typically retail between $400 and $800 and offer a blend of rigidity and comfort tailored to the demands of jumps like the Lutz. Proper boot fit, combined with quality MK Gold Seal blades priced around $250, enhance edge precision during takeoff and landing phases.
- Takeoff edge: backward outside edge
- Rotation: 1 (360°) single to 4 (1440°) quadruple
- ISU edge error penalty: up to 1.0 point deduction
- Typical boots: Jackson Ultima Gold Seal, Riedell 3500 ($400-$800)
- Skate blades: MK Gold Seal (~$250)
What are the key characteristics of the Salchow jump?
The Salchow jump originates from the back inside edge of one foot and lands on the back outside edge of the opposite foot. A single Salchow entails one full rotation (360 degrees), with double, triple, and quadruple variations increasing the rotational demands accordingly. It is considered a fundamental jump, often taught early in skaters’ technical development, while remaining a critical scoring element in elite competitions.
Historical Origin
Invented and first landed competitively by Ulrich Salchow in 1909, this jump is one of the oldest elements in figure skating. Its longevity and adaptability have cemented its place in programs across all levels. Today, triple and quadruple Salchows are standard in men’s elite competitions, with the triple Salchow carrying a base value of 5.2 points and the quad valued at 11.0 points in the 2026 ISU scale.
Technical Execution
Skaters must generate sufficient height and rotation while maintaining edge control during the takeoff on the inside edge. The landing requires stability on the back outside edge of the opposite foot. Custom-fitted boots, such as those from Riedell costing upwards of $700, provide the tailored support and comfort necessary for executing complex edge jumps like the Salchow. Proper boot fit is crucial to prevent injury and maximize jump efficiency.
- Takeoff: backward inside edge
- Landing: backward outside edge of opposite foot
- Rotation: 360° (single), 1080° (triple), 1440° (quadruple)
- Base value (2026 ISU): 2.1 (single), 5.2 (triple), 11.0 (quad)
- Boots: Custom-fitted Riedell models, approx. $700+
When do figure skaters typically struggle with jump execution, and what are common mistakes?
Common difficulties arise when skaters fail to complete the required rotation, take off from incorrect edges, or lack sufficient airtime to execute the jump cleanly. Underrotation by 90 degrees or more is a frequent issue, causing significant point deductions. Edge violations, particularly on the Lutz and Flip jumps, also impact scoring negatively. Additionally, jumps with air time under approximately 0.5 seconds often result in incomplete rotations and unstable landings, increasing fall risk.
Scoring Penalties
The ISU’s 2026 regulations specify that any jump underrotated by more than 90 degrees but less than 180 degrees is downgraded, reducing the technical element score by up to 30%. Edge errors lead to base value reductions of up to 0.7 points and Grade of Execution (GOE) penalties up to 1.0 point. These deductions emphasize the importance of clean technique in competitive environments where margins are tight.
Training Aids
To improve jump height, rotation, and edge control, many skaters use harness systems such as those produced by SkateSafe, priced around $2,000. These harnesses allow skaters to practice rotations safely with reduced risk of injury, facilitating muscle memory and confidence. Regular off-ice conditioning focusing on plyometrics and core strength also supports jump execution.
- Underrotation penalty threshold: 90 degrees (1/4 rotation)
- Edge call penalty: up to 0.7 points base value reduction + 1.0 point GOE deduction
- Minimum air time for effective rotation: ~0.5 seconds
- Training harness: SkateSafe model, approx. $2,000
How do the Flip and Toe Loop jumps compare in terms of technique and scoring?
Takeoff Edges
The Flip and Toe Loop jumps both utilize the toe pick for takeoff assistance but differ in edge usage. The Flip jump launches from the backward inside edge, requiring the skater to maintain a precise inside edge while using the toe pick of the opposite foot to vault upward. The Toe Loop, conversely, takes off from the backward outside edge with toe pick assistance, making it more stable and often the first jump skaters learn due to its relative simplicity.
Competition Values
According to the 2026 ISU scoring scale, a single Toe Loop has a base value of 0.5 points, reflecting its lower technical difficulty. The Flip jump, however, is more demanding and carries a higher base value of 2.1 points for a single and 5.3 points for a triple jump, slightly above the Toe Loop’s triple base value of 5.1 points. The quadruple Toe Loop is currently the most frequently executed quad jump in elite competitions, favored for its consistency and lower risk compared to other quads.
- Flip takeoff: backward inside edge with toe pick assist
- Toe Loop takeoff: backward outside edge with toe pick assist
- Base value (2026 ISU): Flip single 2.1, triple 5.3; Toe Loop single 0.5, triple 5.1
- Quad Toe Loop: most common quad jump executed in competition
What equipment influences jump performance and how much does it cost?
Boots and Blades
Boot stiffness and blade quality are crucial to jump performance, providing the necessary ankle support and precise edge control. Jackson Ultima Gold Seal boots and Riedell 3500 series are among the top choices, costing between $400 and $800, and known for their combination of rigidity and comfort suitable for high-level jumping.
Blades such as the MK Gold Seal, typically priced around $250, offer an optimal balance between edge sharpness and durability, directly affecting a skater’s ability to maintain clean edges during takeoff and landing. Custom orthotic insoles, costing between $150 and $300, are commonly used to enhance foot alignment and reduce injury risk, providing additional support during the rigors of training and competition.
- Jackson Ultima Gold Seal boots: $400–$800, firm ankle support
- Riedell 3500 series boots: $400–$800, customizable fit and stiffness
- MK Gold Seal blades: approximately $250, sharp and durable
- Custom orthotic insoles: $150–$300, improve foot alignment
Maintenance
Maintaining blade sharpness is essential for precision in jumps. Competitive skaters typically sharpen blades every 10 to 15 hours of ice time, with sharpening sessions costing $15 to $30. Regular blade maintenance ensures clean edge contact during takeoff and landing, reducing the chance of slips and falls. Additionally, periodic inspection and replacement of orthotic insoles help maintain proper foot biomechanics, supporting jump consistency and injury prevention.
How to identify a jump and understand the ISU technical call
Use the takeoff foot, edge, and whether the toe pick assists to identify a jump. For a live competition, do not rely on the jump’s appearance alone: the ISU Technical Panel identifies the element and any technical errors, while judges assess its quality.
- Watch the takeoff. An Axel is the only jump that takes off forward. The skater lands backward, usually on the right back outside edge for a counterclockwise rotation.
- Check for a toe-assisted takeoff. A Lutz uses the toe pick while the skating foot holds a backward outside edge. A Flip also uses the toe pick, but takes off from a backward inside edge. A Toe Loop takes off from a backward outside edge with the other foot’s toe pick assisting.
- Separate the jump’s name from its quality. Under ISU judging procedures, the Technical Panel identifies the jump, rotation and relevant errors, including an unclear or incorrect edge where applicable. The judges then award Grade of Execution (GOE) for qualities such as height, distance, clean takeoff and landing, and control.
- Read the protocol, not just the broadcast label. After an event, check its official ISU results protocol for the element notation and any technical-panel symbols or calls. The applicable season’s ISU Technical Panel Handbook and Scale of Values explain the rules and base values; these can change between seasons.
Quick example: A toe-pick-assisted jump from a sustained inside edge is a Flip; the same basic toe-assisted action from an outside edge is a Lutz. If the edge is unclear, the technical call—not a viewer’s impression—determines how the element is recorded.
A practical viewing guide: tell a Lutz from a Flip
The most reliable distinction between a Lutz and a Flip is the edge of the skating foot at the instant of takeoff—not the direction the skater travels across the rink or the shape of the jump in the air. Both are toe-assisted jumps, so the pick by itself cannot identify them.
Follow the skating foot
- Find the takeoff foot. Watch the blade that stays on the ice as the skater plants the other foot’s toe pick. For a counterclockwise skater, the takeoff is usually from the left foot; a clockwise skater generally uses the right.
- Look at the edge immediately before lift-off. A Lutz takes off from the backward outside edge. A Flip takes off from the backward inside edge. The skater’s body may lean or turn, so track the blade’s edge rather than judging from the shoulders.
- Notice the approach, but treat it as a clue. A Lutz often has a longer setup and visible outside-edge glide; a Flip may follow a tighter turn or three-turn. Approach patterns vary, however, and do not override the takeoff edge.
- Use the official call to confirm a close case. In an ISU event, consult the result protocol for the Technical Panel’s element identification and any edge call. The season-specific ISU Technical Panel Handbook describes how unclear or wrong edges are handled.
Common trap: A jump that looks like a Lutz can take off from an inside edge; this is commonly called a “flutz.” Conversely, a Flip taken from an outside edge is often called a “lip.” These informal terms describe edge errors, not separate jump families. For a slow-motion replay, pause just before the toe pick leaves the ice: that is the moment that distinguishes the two.
Frequently asked questions
What makes the Axel jump more difficult than others?
The Axel’s forward outside edge takeoff requires an extra half rotation (1.5 turns for a single Axel), increasing rotational complexity and risk of underrotation, making it uniquely challenging.
Why are edge calls important for jumps like the Lutz?
Edge calls verify correct takeoff edges; a ‘flutz’ (incorrect edge) can reduce a jump’s base value by up to 0.7 points and incur up to 1.0 point GOE deductions, significantly affecting scores.
How do skaters train to improve jump height and rotation?
Skaters often use harness systems such as SkateSafe ($2,000) to safely practice rotations and air positions, reducing injury risk and improving technique through repetitive, supported training.
Are quadruple jumps common in figure skating competitions?
Yes, since their ratification by the ISU in 2025, quadruple jumps like the Lutz, Axel, and Toe Loop have become increasingly common in elite competitions, pushing technical boundaries.
Why does the Axel take off forward but land backward?
The Axel begins on a forward outside edge, so the skater must rotate an extra half turn to arrive at the usual backward landing position. A single Axel therefore contains one and a half rotations, or 540 degrees. The landing direction is not a special Axel rule; backward landings are standard for the recognized figure-skating jumps.
What does the ISU technical panel judge on a jump, and what do the judges score?
The ISU Technical Panel identifies the jump and determines technical matters such as its rotation and takeoff edge. The judges award Grade of Execution (GOE), assessing the element’s quality, including features such as a clean takeoff, height, distance, and controlled landing. For exact procedures and symbols, consult the event’s official results protocol and the applicable season’s ISU Technical Panel Handbook and Scale of Values.
How can I tell a Lutz from a Flip while watching a competition?
Watch the skating foot at takeoff: a Lutz leaves the ice from a backward outside edge, while a Flip takes off from a backward inside edge. Both use the other foot’s toe pick, so toe-pick assistance does not distinguish them. If the edge is difficult to see, check the event’s official protocol for the Technical Panel’s call.
What does a jump notation such as 3Lz mean in an ISU results protocol?
In ISU notation, the number indicates rotations and the letters identify the jump: Lz is Lutz, F is Flip, S is Salchow, T is Toe Loop, and A is Axel. Thus, 3Lz means a triple Lutz. A plus sign can indicate a combination, while additional symbols may record technical calls; consult the protocol legend and season’s ISU documentation to interpret those symbols.
Key takeaways
- The Axel jump is unique with a forward takeoff and requires 1.5 rotations for a single jump, increasing difficulty.
- Lutz jumps demand precise backward outside edge control to avoid costly scoring penalties for ‘flutz’ errors.
- The Salchow jump, dating back to 1909, remains a fundamental and widely performed element in figure skating.
- Common challenges include underrotation beyond 90 degrees and edge violations, both leading to significant score deductions.
- Investments in quality boots ($400–$800) and blades (~$250) substantially impact jump stability and success.


